Both great games, seem very different from this one but definitely memorable.To elaborate a little more on the DPS rush idea, I typically run 5 party members at all times and the most common strategy I use involves inflicting frail and following up with an attack that deals over 10 damage by default. Originally posted by The Electric Mindset: I tend to not refund a game if I get it cheaper and don't want to buy just to test a game.Ĭheers! You should try Swallow the Sea and Perfect Vermin this devs other games, they are both free and really good. I will add it to the wishlist and keep an eye on sales. I appreciate your quick and honest reply though. Makes buying it an easy decision and that's just one example. Then if we take a look at the tutorial for a game like Blub Emporium which came out recently that is an example of a demo done well that makes it easy to see the scope of this massive game in a controlled presentation. I think bad demos tend to be bad for developers, when you do something poorly it tends to be bad most of the time. ![]() I think most of the games I have tried demos for I have ended up purchasing and I thought Steam frowned upon constantly refunding games just to test them. This combined with Steam's generous refund policy has lead us to ultimately decide against having a demo for Brutal Orchestra. Originally posted by Tromble:Hey The Electric Mindset,ĭemos tend to ultimately be worse for developers which is a big part of why the practice has become uncommon.
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